อัพเดทวันนี้
Game version changed from 1.54 to 1.55.
Technical
- แก้เข้าลอบบี้แล้วแครช
- แก้เลือก Playlist แล้วแครช
- แก้ความเสถียรลอบบี้
- แก้บัคจำนวนคนในลอบบี้
- แก้ LAN Interface
- แก้ระบบชวนผ่านเพื่อนจากสตีม
- แก้ Steam Overlay ไม่ให้ชนกับเกมคอนโทรล (เลือกอย่างใดอย่างหนึ่ง).
- แก้ไขซูมเข้าออก
- แก้ไขมินิแมป(เกือบทั้งหมด)
- แก้เทกเจอร์รวนในแมปหิมะ
- แก้ปุ่มยกเลิกในเมนูเรียนสกิล
จะเห็นได้ว่า ไม่มีบอกว่าแก้ระบบออนไลน์ (เพราะยังแก้ไม่ได้ยังไงล่ะ!)
- แก้บัคมินิแมปไม่โชว์ ให้ปิด Steam Overlay
- แก้บัคภาพไม่เต็มจอ ไปที่ battle_realms_ef.exe - properties - compatibility - change high DPI settings
ติ๊ก override high DPI scaling behavior
Gameplay
(ลิงค์สีเหลืองคือรายละเอียดบัค ซึ่งปัจจุบันได้แก้ไขแล้ว)
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
Technical:
- Added Widescreen (FullHD) support. Works as it should, and will be further polished as the time goes.
- Made the cinematic LOD (Level Of Detail) selectable outside of campaigns. This lod unlocks high poly models with better textures, now available through the 'Very High' setting. Previous highest level of detail has been moved to the 'high' setting.
- Added new camera zoom.
- Improved Steam lobby interactions.
- Improved Steam lobby search performance.
Gameplay:
- Improved input responsiveness. Units react to commands quicker.
- Improved minimap latency. Almost no delays now.
- Improved AI.
- Restored various visual FX for unit abilities, such as:
- Archer's Stoic Calm (Innate ability)
- Archer's Zen Arrow & Zenning (battle gear).
- Lotus Brothers' Dark Blessing (battle gear).
- Lotus T2 Units Rite Of Ascension (battle gear).
- Horse Trample & Unit Trampled (battle gear & unit state).
- Dragon Warrior's Inspiration (innate ability).
- Damage Reduction (Unit state FX. Seen on Shinja's Intimidation and Chemist's Mandrake Spores).
- Otomo's Battle Cry (battle gear).
- Master Warlocks' Dark Lightning Ball (projectile).
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
- Temporarily removed BOTs from Steam Multiplayer games as they need some additional treatment.
- Restored Bandit's Handcrossbow missing launch sound.
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
- Updated all the original BR maps to the latest .bre format. We've done that in order to ensure that everyone plays the WOTW version of the game. We encourage all mapmakers to update all of their maps to this format.
- In order to diversify and expand the default map pool, we've made some changes:
- - Max player count increased from to 2 to 4 for the following maps:
Samana, Freedom, Inferno.
- - Max player count increased from to 4 to 8 for the following maps::
Freedom, Valley Of Death, Dragon's Coast, Forested Delta, Gateway Valley, Lost Quarry, Odyssey, Passing In The Night, Ziggurat.
The starting positions may be slightly altered now due to how the game controls them (mostly on maps that went through the "to-8" change). That's why the original versions of popular competitive maps that got close starting positions have also been preserved:
- - (4) Valley Of Death, (6) Wheeler Canyon.
If you see any unusual starting positions in some maps- let us know! As of now, we recommend setting the "Allies Nearby" option for games that have 4+ players.
- - Other maps:
- - - Plantation Plateaus- Max player count increased from 3 to 6.
- - - Twisted Fate- Max player count increased from 4 to 6.
- - - Survival- Max player count increased from 5 to 8.
- - - Wheeler Canyon- Max player count increased from 6 to 8.
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
That's about it! Leaving some links in here that you may find useful:
Merry Christmas and Happy Upcoming New Year!
- The Battle Realms Team